Research Engineer / Research Scientist -- Robotics & Physical AI
Job Description
Job DescriptionAbout the Role
Join a small, high-impact team at an early-stage, Y Combinator–backed AI research company building the data and learning systems that enable robots to perceive, reason, and act in the physical world. This is a rare opportunity to work across the full stack — from learning algorithms and simulation to real hardware — and to do research that ships into real-world deployments.
The team operates at the intersection of Physical AI, embodied intelligence, and high-quality training data, collaborating with leading robotics companies and research labs. All levels of experience are welcome, from new graduates to seasoned researchers and engineers.
What You'll Do
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Develop learning systems for robots, including policies, world models, and vision-language-action (VLA) models.
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Build and maintain simulation environments and evaluation frameworks for robotic tasks.
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Apply and advance computer vision and perception algorithms for autonomous robots.
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Build pipelines connecting simulation and real-world robot deployment (real-to-sim and sim-to-real).
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Work hands-on with robot hardware, sensors, actuators, and embedded systems to prototype and validate capabilities.
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Train and evaluate reinforcement-learning (RL) and imitation-learning systems for manipulation, locomotion, or mobile platforms.
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Integrate and experiment with robot platforms to validate algorithms in the physical world.
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Create internal tools and infrastructure that accelerate robotics R&D.
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Collaborate with external robotics companies and research labs on technical challenges.
What We're Looking For
Required:
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Eligibility to work in the United States without employer sponsorship (visa sponsorship is not available).
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Ability to work on-site in San Francisco — this role is not remote.
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Strong proficiency in Python and C++.
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Hands-on experience with robotics hardware, sensors, actuators, and embedded systems.
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Practical experience with deep learning, reinforcement learning, and computer vision.
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Experience with real-to-sim and sim-to-real workflows.
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Experience with embodied AI, RL for robotics, or vision-language-action models.
Nice to Have:
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Familiarity with simulation platforms such as Isaac Lab, MuJoCo, MJX, Genesis, Gazebo, or PyBullet.
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Experience with CAD tools or Blender for asset creation.
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Exposure to modern ML methods: LLMs, Transformers, multimodal AI, diffusion models, or AI agents.
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Ability to communicate and collaborate effectively with robotics companies and external research labs.
Mindset: You're comfortable moving fluidly between research, engineering, experimentation, and product development in a small, fast-moving team. You want to ship, not just publish.
Compensation & Benefits
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Salary: $100,000 – $300,000 USD annually, depending on experience and seniority.
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Early-stage equity opportunity at a seed-stage company backed by a top accelerator.
Location
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On-site in San Francisco, CA, USA. Remote work is not available for this role.
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Visa sponsorship is not available; candidates must be authorized to work in the US.
